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Killiana1a said:

I have no preference. I like games with great story lines just like any other person. Equally, games like Minecraft and sand-box games where the gameplay is so good allowing me to create my own story in the game, I like them just as much if not better.

This being said, I know from a psychological perspective why people like one or the other. Working in mental health, you get to know people just from their behavior even if they are highly autistic and rarely speak. Academics would call this type of analysis the "Intentional Stance," which is what I have to practice night in and night out to be good at my job.

Basically, individuals who heavily play JRPGS and are reluctant to play any game without a similar "epic" type proportion story line are boring people. They are takers, never givers. They are the type of people whom you go camping with will sit around the campfire and listen silently while someone tells a story, yet they never have a story of their own to tell. Likewise, due to their nature of wanting someone else to lead them and hold their hand, they are easily manipulated to the point of joining a cult, feeling at home in the military, and any other vocation where they are told what to do all the time.

Contrary, those who love sand box games and games where the opportunity for emergent gameplay is present are fun people. Basically, little kids at heart. These people had sand boxes when young or some place where they grew up where they could go out, play and create their own play. You can tell this person we are going to the "woods" and they will respond "Oh how fun!" without asking for a color tabbed schedule of activities and play you two will be doing in the "woods."

Is one type of person superior? It depends. From my point of view the latter is superior in all aspects. The former is a follower at heart and when one is a follower at heart, they can never be a leader. Now you can disagree with my point of view, but it is set just like the psychoses of the individuals I work with night in and night out. People can change, but it is a monumental task with more opportunities for them to relapse into their pre-change idiosyncracies and behaviors than opportunities for them to change the way you or they want to change.

You serious? Dont you think your being overly simplistic. Not all jRPG lover have trouble in society, let alone being autistic. I am usually reluctant to play other games, simply because there is other things I prefer. Even though, im a fun guy around a fire and im boss of a store and sales manager of the company, definitly not a follower. Surely, I dont heavily play jRPG, its impossible considering the releases are quite separate. Maybe your analyze can be apply to some gamer with obsessive disorder, but wheter or not they play jRPG doesnt really matter.