As part of my ongoing quest to please Beuli2, I am going to be doing a regular series of threads called "against the grain", bringing up news stories which are either overlooked or too big to miss...
However, I have received many messages from users who have commented on how much they enjoy this series. If I can just do that with this writing, then that's important to me. One day, I am to become a writer for this site, or another. I didn't really enjoy it beforehand, but I've been getting quite into it now!
Also, it should be noted that I may not be able to visit the site for long enough to create another thread for another month, BOO! So I hope you enjoy my final thread of the year, and I wish you all a happy new year
Now I don't know about any of you, but I've recently found myself obsessed with acheivements when I go on my Xbox 360, and I don't like it. I understand the concept, trying to attract gamers to complete a game, but what's the point?
For example, I recently read about a girl who has now racked up 500,000 gamerscore, over 515 games. Now, to me, that seems excessive. I think the best acheivements for these people is the one mentioned above...
My point is, have you ever found yourself, I don't know, addicted to acheivements? So much so that a quick 20 minute play has turned into a marathon event to see if you can obtain $1,000,000 or something?
If acheivements are going to stay (which I think is a good thing), then at least make them more difficult to obtain (I'm looking at you: Assassin's creed), or make them more worthwhile. I have yet to discover the importance of gamerscore when going online.
Perhaps a better idea would be to, for a high gamerscore, be able to obtain free demoes or DLC for the corresponding game (example? Free zombie map in COD), and make all game have a score of 1,000 or 500 (depending on the length). This way, all gamers who acheive 200,400,600, 800 and 1,000 points will be treated in-game, mutually exclusive to one another. Just a thought, but I think it could work...
Oh, yeah, I'm rambling again. So my point is this;
1. Have you ever bought a game just for the gamerscore? If so, what was it, and do you regret the purchase?
2. Do you have any ideas, other than mine, of how gamerscore could be better implemented in the next generation of consoles?
As usual, comment below...now
If you'd like to read more of my series, then look no further! Links are below;
1. http://gamrconnect.vgchartz.com/thread.php?id=120673&page=1 (statistical anomolies with Wii games) 2. http://gamrconnect.vgchartz.com/thread.php?id=120880&page=1&str=175262275# (What Nintendo SHOULD have done with the Wii)