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Kasz216 said:

I mean, what's easier for a game company, making a nice 30 hour action game, or a 10 hour action game that has flags, or orbs or skulls or what have you littered all over the place behind crates, that will take you an estimated extra 20 hours to find.


You want to know what you get for finding all 420 Flags in Assassin's Creed. Nothing! =O

Oh sure, I got some achievements that say "Prince of pointless collectathons!" and filled in those blue lines on one page that keeps track of it. That was worth it right? =P

Hilarious thing I realized is you can easily make lazy collectathon gameplay elements into something decent, by simply telling the player where the hell they are. Then it becomes more like a guided tour of wherever the hell you are. But they won’t do that because then you wouldn’t need to buy a damn player’s guide, and the pointless game time stat for doing the extras will look slimmer.