windbane said:
In other words, the Wii is about as powerful as the Xbox 1. You can tell this by comparing the simple-to-develop-on Wii (due to being upgraded GC) to Xbox games. If you want the graphics just get a PS3, 360, or PC. |
So, the Gamecube was widely considered to be roughly as powerful as the XBox and had several of the most impressive games of the previous generation, Nintendo enhances the hardware making it more powerful for every clock cycle, increases the speed of the processors, adds a ton of memory and the Wii is roughly as powerful as the XBox?
Now I could be alone, but I think the most interesting difference in design between the Wii and the XBox 360/PS3 is that Nintendo choose how powerful the Wii was going to be; the PS3 and XBox 360 were designed to be as powerful as they could be which meant that when they ran out of time the processors' power was set (they didn't ever say "this is the right ammount of processing power").
In performance the most interesting difference between the Wii and the XBox 360/PS3 is that the Wii doesn't have many games that have frame-rate issues while a large portion of the XBox 360/PS3's library has noticeable frame-rate problems; what this means is that developers are not really pushing the Wii, and they are pushing the limits of what is (currently) possible on the other platforms, and future PS3/XBox 360 games will take advantage of increased power to stabilize the framerate while the Wii could see some graphical upgrades.







