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Boutros said:

It's the Holidays...

Most games have a boost.


These are both true, but insufficient. Look at the other titles released about the same time, whether big releases or small releases, established IP's or new. None of them have a sales pattern of continuous sales growth. This is something you only see with titles like, well, Just Dance for example.



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.