| Wagram said: He is a very damn good developer. Too bad Sony didn't buy Monolith. :( |
I'm quite glad for this since Xenoblade would have had to of been a very different game design wise. It's very open, almost in a GTA type sense, when you can see a big stone hand off in the distance you can run up to it, probably climb it, to find a level 100 monster waiting to kill you. Thing is open world games are VERY expensive on the HD consoles which is why if you see them they're often a big deal but you don't see lower budget JRPGs having those types of experiences, hell even FFXIII became more linear to be cost effective so they could make it look really good, it'd be a damn shame if Xenoblade turned into a FFXIII or a White Knight Chronicles.
MaxwellGT2000 - "Does the amount of times you beat it count towards how hardcore you are?"
Wii Friend Code - 5882 9717 7391 0918 (PM me if you add me), PSN - MaxwellGT2000, XBL - BlkKniteCecil, MaxwellGT2000







