jarrod said:
Well I don't necessarily disagree Nintendo doesn't need to kill Wii, but that has little to do with EAD. They won't continue supporting Wii due to commercial viability, they'll move on when they feel they want to... and by large it looks like they've already moved on to 3DS, and I don't doubt some teams are working on preliminary Wii 2 test kits either. EAD always moves on a year or two before a platform winds down, and Nintendo usually fills the void with games from other teams and 3rd parties... I don't expect Wii to be any different. As for releasing early, well it never seems to hurt when you're market leader, but launching too late can. Look at PS2. Then look at PS3... |
Wouldn't Iwata have a say in what Nintendo's teams work on? Though I would agree that the "Zelda team" wouldn't work on another Wii Zelda title after SS.
I'm struggling to think of examples of market leaders releasing early. Sega launched the 16-bit gen while the NES was the leader and the 32-bit gen while the SNES led. The N64 didn't launch until the PS1 was out, and that was the leader when the Sega Dreamcast started the next generation. PS2 was leading when Microsoft launched the 360.







