| Demotruk said: I don't think there are many beyond JD and JD2. But does it matter? A third party doesn't care about pushing hardware, and Nintendo push hardware with their own system sellers. Third parties are supposed to round the library out (in the interest of selling their own games obv.), so there's a constant supply of moderate-big hits, but even that they couldn't manage on Wii.
Rather it is a weakness on the part of their competitors that they have to rely on external companies to provide system sellers (none of which have compared to the big Wii system sellers). |
When a big third party really pulls out the stops and gets behind the marketing as well as the development of a game, those games often become titles that make people buy a machine in order to play it - GTA, MGS etc. fall into that category. I can't think of any such games on the Wii outside of MH3 and DQX. Third parties often complain about the Wii audience not responding to their (often very poorly marketed and often quite mediocre) titles - my point is that genuinely big titles reach beyond a system's existing audience and present non-owners with an incentive to buy the machine. I don't think third parties have done that with their Wii titles - instead, they have focused very narrowly on what they perceive the Wii audience to be, and in so doing aim at a market created almost solely by Nintendo. This being their method, I don't think it's such a surprise that so many third party titles fail when they are almost always inferior (often enormously so) to and less well marketed than Nintendo's own titles.







