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Killiana1a said:
mantlepiecek said:

 

Personally, I am with Activision. I agree the $15 for 3 recycled maps and 2 new maps is shady, but it wasn't like Activision was forcing a gun to your head and telling you to buy it. You made that decision alone (if you bought the map pack), so you should be hating yourself for not taking the time to wait until they were out and reading up on what fellow players thought of them. Likewise, your online MW 2 would not have changed much without the map pack, you just wouldn't be able to play those maps.

As for destroying individual developers, I can't think of a single, block buster game Bizarre Creations has created (If they have then please correct me on this). XBLA games don't count because very few play that stuff compared to a Black Ops or Mass Effect game. So maybe it was written in their contract that their next game had to sell at least 1.5 to 2 million and they could not deliver on it thus ending their contract with Activision. Business is business, if you sign employment contracts with a publisher then you are their employee and if you don't perform then like every other joe out there, you will get fired. As for game developers as "artists" freaking puhleeze that is just too funny.

How many game developers do you know who live in run down ex-industrial districts in a dump of an apartment building as true bohemian artists? I don't know any because game development is a good living once you get tied on with an Activision or EA. So this whole game developers = "artists" is downright laughable in my opinion.

For example, the creative strategist for Infinity, Robert Bowling AKA FourZeroTwo, has pictures on his website of his little girl in the front seat of his Mercedes. If Infinity Ward is full of artists, then they must be some awesome Thomas Kinkade types because I know very true artists in my life whose work affords them such luxury. Hell, van Gogh was maligned in life, died poor, and it wasn't until after his death that his "artistic genius" was discovered cauising his paintings to be valued in the millions.

Source: http://fourzerotwo.com/

As for Kotick running his mouth, I find that more forgiving than EA head Riccitiello poaching employees causing them to break their employment contracts. This is exactly the reason Activision is countersuing EA, West and Zampella. West and Zampella sued first wanting the rights to any Call of Duty and Modern Warfare game made in the post-Vietnam era along with royalties from the sales of existing Call of Duty games. The bonuses are minor compared to a breaching of an employment contract and intellectual property rights for a multi-billion dollar worth game series.

Source: http://kotaku.com/5485703/ousted-infinity-ward-founders-lawsuit-against-activision-the-court-documents/gallery/

Source: http://kotaku.com/5715854/call-of-duty-giant-suing-rival-over-modern-warfare-meltdown-paints-uglier-picture


Well, first of all, my post was in response to the people who were asking why people hate activision. It wasn't an answer to the who should win activision or EA.

Secondly, I know activision doesn't force me to pay for map packs. But they clearly take advantage of the situation, don't they? That, in my books, is a bad thing. It's very similar to monopoly.

Thirdly, EA spends a lot of money making games, unlike activision who just spends money marketing it. So, activision has no excuse to break up with bizarre creations. Just cause the game didn't sell 1.5-2 million? Yeah, the game was released alongside Modnation Racers and Split Second, who would make that decision, lmao.

Fourthly, closing of the dedicated servers maybe a bad thing, but EA doesn't close all of its servers. Only the older games, which you end up not playing anyway.

I am not sure where all the creativity arguments cropped up from. There are a lot of artists working with the developers, however, and there are many games that can be considered as an art. Flower being one example.