'Competitors from Final Fantasy 11, Warhammer, Conan, and others have failed to gain and keep the traction that the World of Warcraft has maintained and increased since it's launch'
Eve Online , despite having a fraction of WoW' userbase, has risen its number of regular suscribers steadily since launch (I don't have the number now though).
I don't like WoW, for several reason (Light PvP, community, level grinding easy, class-based character, multiple servers...), I do think it's a game for carebears, but I can't deny the sheer popular success of the game.
However, in all MMOs, you can rave for hours on the numbers, we don't know which is the percentage of real active players. The argument stating : there are a lot of sales SO it's the best eva is not always true. But here comes opinion, and I've stated mine already.







