| noname2200 said: Not unexpected, really. Stupid 42mb limits... |
The biggest N64 games were 62 mega bytes. Most were smaller. For a game like that, they should have no problem compressing the game or doing something to decrease the size. The fact that they couldn't meet that limit for a downloadable is telling of the game. Most likely the game was full of fluff (or they just suck).
From what I've read, this was kind of planned. Remember that this was a Wiiware exclussive at one point. However, over time they moved it slowly to the 360. For whatever reason, they planned on making it a 360 game. Truth is, they should have easily been able to shrink the game to meet that limit. The fact they didn't tells me that they didn't try.
Not sure why anyone would care. From what I've seen, this game look bad and the characters are garbage. This is actually a gain, not a loss.







