binary solo said:
Darth Tigris said:
4k1x3r said:
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Darth Tigris said:
Well the demeaning is the crux of my point. If it wasn't for EMEAA (and no, I've never liked that grouping), GT5 would be nothing. But the same can be said of, say, Halo Reach and Americas. But those purchasers in Americas are quite often demeaned in this community for it as well as the series in general, but GT5 sales in EMEAA have been celebrated for carrying the title.
For the record, this is NOTHING against these games. They've pretty much proven themselves. I'm just calling out an inconsistency in the way the community responds to these things. In fact, if I wanted I could bring up the same inconsistencies with the response to Kinect's performance in Americas ...
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Using Polyphony shipped numbers without GT5 data ftm.
| |
Americas |
Japan |
Europe |
Asia |
EMEAA |
Worldwide |
| Total |
20,05 |
9,72 |
25,94 |
0.66 |
26.6 |
56.36 |
- Americas : 35.6%
- Japan : 17.2%
Europe : 46%
Asia : 1.2%
- EMEAA : 47.2%
Using VGchartz numbers including GT5.
| |
Americas |
Japan |
EMEAA |
Worldwide |
| Total |
20.38 |
10.02 |
27.87 |
58.27 |
- Americas : 35%
- Japan : 17.2%
- EMEAA : 47.8%
Now let's check Halo, with VGChartz numbers because that's all we have.
| |
Americas |
Japan |
EMEAA |
Worldwide |
| Total |
30.89 |
0.50 |
10.17 |
41.56 |
- Americas : 74.3%
- Japan : 1.2%
- EMEAA : 24.5%
Now you see why Halo and GT case are not alike.
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Except, outside of special edition consoles, Halo games weren't bundled. If you remove GT3 from that comparison (which was HEAVILY bundled in Americas), how does it look at that point?
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I don't know where you get this "demeaning Halo because it primarily sells in the Americas" from. I've seen a lot of people hate on Halo for no good reason, but that it gets its impressive sales performance mostly because of the Americas isn't one of those no good reasons. I mean really there are almost no big selling FPS games that aren't dominated by Americas sales on 360. Look at MW1, MW2, WaW, Black Ops, Left for Dead 1 & 2, Borderlands... So there's really no legitimacy to singling out Halo as having a large Americas:EMEAA sales imbalance. FPS Games that have a <2:1 sales ratio on 360 are the exception to the rule (or they've sold like crap across the board), meaning Halo games simply follow the normal FPS pattern on 360. End result is that this whole discussion is based on a false premise, as is any flaming about Halo's sales pattern (of which I've seen none).
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Well I've been on this site for about 4 years, a member for nearly 3 and I've seen a MEGATON of it. Many negative comments such as "if it wasn't for Americans buying their own" and the like plastered all over this and many other forums. To be honest, if I had the means and the patience, I'd hunt down a list of them but I'm sorry I don't. But it IS real.