Darth Tigris said:
Well the demeaning is the crux of my point. If it wasn't for EMEAA (and no, I've never liked that grouping), GT5 would be nothing. But the same can be said of, say, Halo Reach and Americas. But those purchasers in Americas are quite often demeaned in this community for it as well as the series in general, but GT5 sales in EMEAA have been celebrated for carrying the title. For the record, this is NOTHING against these games. They've pretty much proven themselves. I'm just calling out an inconsistency in the way the community responds to these things. In fact, if I wanted I could bring up the same inconsistencies with the response to Kinect's performance in Americas ... |
The reason for it is really quite simple. A very large group of the VGChartz community dislikes shooters, and shooters are now one of the biggest genres in the industry. This is essentially like how a very large group of the VGChartz community dislikes the Wii. In both cases, these people try to make claims that the sales don't "count", for some reason. That's quite easy for the Wii, but it's tougher with shooters. The blaming of Halo 3 for being "big only in Americas" is quite stupid, as it's the second biggest game in EMEAA on the X360.
Many people try to make it a case of shooters only being popular in Americas. That's plain simply false.
In the EMEAA, shooters have sold roughly 30 million on the Ps3, out of 133 million. In the Americas, it's 35 out of 158 million. Shooters account for 22% in both areas.
In the Americas, shooters have sold 88 million on the X360, out of 307 million. In EMEAA, they have sold 40 million out of 138 million. That's 28.6% in Americas and 29% in EMEAA.
Halo 3 has 69% of its sales from Americas, because the X360 has 67% of its sales from the Americas. It's not a matter of Halo 3 being an Americas-only phenomenon, as much as the machine its on being biggest there by a wide margin.