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Legend11 said:
zackblue said:
@legend

Why did you change your post?

I didn't want to get into an argument. Cory Barlog did make a valid point and it's sad that many people are choosing to attack him rather than admitting that he's actually right.


He's correct that this is his opinion. I've stated repeatedly that I do not like story in games, and what he sees as a negative I see as a positive. The inspid and heavy handed story in games like Gears of War and God of War is precisely why I dislike those games so strongly.

It's just an opinion, Legend. It would be like docking God of War for being an exclusively single player game. There are lots of people who almost never play single player games anymore (such as me) and many others who believe that single player games are an aberration and will die off, such as Raph Koster (and also me, again).

But the preference for multiplayer is clearly just an opinion -- other people specficially avoid multiplayer experiences and focus entirely on single player. I'm quite sure people would bitch to high heaven if some major magazine began heavily docking games for not being near-exclusively or exclusively multiplayer; games like God of War, Final Fantasy, Super Mario, Bioshock, Mass Effect and others wouldn't be capable of more than an "pretty good" 8.0 or something along those lines. Why would it be okay to do that for story-driven games? Because I'm obviously not alone in disliking story in my games.



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