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lol.  Honestly, I can't think of a genre EAD could have less interest in than racing sims.  Well, maybe a cinematic RPG or a competitive FPS.  Let Nintendo stick to what they do best (platformers, arcade racers, adventure games, communication games, brain puzzlers, etc).

Nintendo did make a few moves into securing a racing sim during the GameCube era though.  Namco's R: Racing Evolution was originally conceived for GC at Nintendo's request (though Nintendo backed out of publishing and it went multi eventually) and Nintendo had a small team at their Canadian Technology R&D group (NTD) working on a GC GT clone, but the project never went anywhere.  Probably for the best they never got into the genre, it's really not a good fit, and racing sims are on the decline now anyway.