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jarrod said:
kiefer23 said:
Iveyboi said:

Been saying it for 3 years now; SE had made the worst decisions of any publisher this gen through alienating their core audience. Yes 360 looked attractive due to the smaller install base of PS3 but they couldn't give preferencial treatment to the 360. SE has had a history of going with the frontrunner (PS1, PS2 after leaving Nintendo), but come on! Timed release of Star Ocean 4; terrible idea, the whole FF13 ordeal; could have been handled better, making Kane & Lynch 2; uncessary. Now FF14. Oh well they will learn once they hit the red!


They should really resort to pulling out some games of their biggest Ip's. FFVII spin off, Kingdom Hearts 3 and pehaps Final Fantasy XIII-2. They also need to release Versus XIII already ffs. A multiplatform release would generate some more income and Microsoft would most likely be more than willing to pay for the advertisements. The Ps3 version of Versus XIII needs no adds. My two versus videos on youtube both have way over a million views each.

I can't begin to guess how much these big HD releases with 5-7 years development time cost in development costs.


I generally agree with all that... in the next 2-3 years or so I'd like to see Square Enix release on consoles...

 

Final Fantasy XIII-2 (360/PS3) From Kitase's team, maybe building on the canceled DLC scenarios and unused world assets left over from the original game.  Should be able to squeeze something like this out comparatively quick.  Easy 4m plus seller.

Final Fantasy versus XIII (360/PS3) Kick Nomura's ass to get this out asap (like holiday 2011 at the latest), bring it to 360 to increase the base and nab some MS incentives but give PS3 a year long JP exclusive to keep the Sony faithful (and Sony themselves) happy.  That's worked well for FFXIII, and it'd work well again.

Final Fantasy XIV: Online (360/PS3) Fix this clusterfuck and get it out on consoles asap.  It's PC moment is probably already passed, but it's not too late to right the ship.  Also, do whatever it takes to get the thing on 360... if Capcom can manage it, there's no good reason SE can't.

Final Fantasy VII (360/PS3/Wii2?) HD remake, big budget, huge spectacle.  If handled right this could actually match the original in sales imo (10m).  Might be the project that everyone from ex-PDD1 gets in on after FFXIII-2/Versus/various PSP projects wrap, if only to get the thing finished and on shelves in a decent timeframe.

Final Fantasy Tactics II (XBLA/PSN/iOS) After Tactics Ogre PSP wraps, this should really be the next project for team Matsun...eh... Minagawa.  Keeping it a downloadable would allow them to keep costs down and go for a consistent style with the original (isometric, sprites, etc), and the style of play seems well suited to the DD services imo.

Kingdom Hearts I & II (Wii/PS3) Remote Plus/Move fully compatible keyblade swinging, quick ports that lay the groundwork for KH3.  Could be sold standalone in Japan, but should probably be bundled for the west.  Would probably be decent sellers (especially on Wii in America) and wouldn't be a ton of work either (they already look better than 90% of Wii games, could simply be unscaled for PS3 and still look decent).

Kingdom Hearts III (PS3/Wii2?) Big budget HD sequel.  Timing depends of when Versus can wrap (hopefully soon) and if Noruma's core team got dragged into FFVII HD.  Disney and Nintendo go together pretty well too market wise (358/2 days, Epic Mickey), so make this series multiplatform from here on out.

Dragon Quest X (Wii) Where the fuck is this?  C'mon Horii/Level-5, SE's bottom line basically needs this like nothing else... get it out by the end of 2011 in Japan (with a "slime blue" Wii hardware bundle <3 <3), and get another sweetheart Nintendo publishing deal for everywhere else in 2012.

Dragon Quest VII (Wii) Quick "filler" remake from Arte Piazza and whatever code house du jour (h.a.n.d. would be a good choice given their nice looking Chocobo Dungeon Wii engine).  Easy million seller in Japan, might even come close to 2m there, and given Nintendo's interest it'd probably come overseas.

Super Mario & Dragon Quest in Itadaki Street Wii (Wii) So obvious it hurts.  This thing would kill in the current family friendly JP Wii marketplace, probably outselling every previous version of IS.

Excellent post. All those games put together should get them back on track, only if they can make them all in the next 2-3 years. If each game takes 5 years each nothing will help.