rocketpig said:
Ah, so Larry finally chimed in with his expert opinion. You've obviously never played Forza 2. I have. The graphics are nothing like anything on the PS2, and I own one. I've played all the GT games. Forza 2 is loads better. And comparing GTHD is a joke. It's one car, one track, no AI, no physics, no damage. It's not hard to make a game like that look pretty. Add in 8 cars, damage, MUCH better physics and you have to cut down on those pretty visuals a bit. Could Forza look better? Yeah, it could. But Turn 10 decided to lock the physics engine at 360 fps and the visuals at 60 fps. They made a decision to make sure gameplay is solid at the sacrifice of graphics. ... I don't even know why I'm arguing with you. You're never right about anything. |
Really? Do you have a link to that or is that a typo? Just curious (and not doubting you) - I've never heard of locking the frame rate for a physics engine, but it can make sense (although it kinda defeats the purpose of locking the visual frame rate, but that's another topic really).