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Motorstorm Apocalypse is definately one to look out for. I had the opportunity to try it out at Eurogameer Expo and it really is a delight in 3D.

Be interesting to find out how much of the destruction is pre-calculated vs real-time.

That's potentially one thing that's missing from the OP; the physics in games. Then again, maybe the fact that Cell is good for physics based calculations (freeing up the GPU further) vs conventional CPUs is old news.