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Yea, the load times in Uncharted are pretty awesome. Sometimes you'd get texture popping at the beginning of a cutscene, but I don't think it was as annoying as Halo 2 which had popping every time the camera angle changed.

As for Krieger, it's cool that the package comes that small, but the thing I noticed is that it takes a while for it to do it's thing with the data when you actually want to play the game. Also, I'd rather see a full game using those type of compression techniques because except for some interesting little effects and such, Krieger didn't offer anything more than what something like a flash game would offer, just with decent looking 3d graphics.