Motion controls can benefit ALL games, period.
the only real issue is the extent to and way in which motion controls should be used in each game. I think a lot of games should actually implement a "button + motion = move" style, which will allow people to basically declare when they are trying to get the game to recognize the motions they're making.
I think developers also need to take a bit to just simply hold the wiimote and nunchuck and think about what controls actually make sense and feel natural to use.
![]() |
Seppukuties is like LBP Lite, on crack. Play it already!Currently wrapped up in: Half Life, Portal, and User Created Source Mods
|








