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I agree with IxisNaug or what ever his/her name is to some extent, the way companies handle European launches can be diabolically bad, an example is me and some of my friends didn't even know the second BlazBlue game was out over here until I saw a copy in a shop recently. When you handle games like this it becomes a problem when you want to make a push for stronger performances in a region later on, DQVIII was the first ever DQ game released over here and it sold more here then it did in the US and since then DQ games have had a some what cult but strong following in Europe. This shows games can sell when handled right but if you handle a game like the way Vesperia was handled in Europe or even the shockingly bad handling of Samurai Shodown Anthology you're doomed from the start and such failings can end up having a knock on effect, all this is taking into account how long Europeans have to wait for releases, Vesperia was over a year and a half mind you.