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Castlevania Lords of Shadow is a good example for a great game with a severely messed up story.

*might contain SPOILERS*

 

the story is so convoluted and told in the wrong order, i don't think anyone can grasp it in the first playthrough. especially if they are a newcomer to the franchise.

it's never properly explained what Gabriel actually wants to accomplish. save the world from darkness? save his wife? find his lost childhood sleigh? what's with the mask? Of course it is explained eventually but just not in a good way.

and don't bring in surprise bad guys that have never mentioned throughout the game. that is not a genius twist, that is just bad storytelling.

 



“It appeared that there had even been demonstrations to thank Big Brother for raising the chocolate ration to twenty grams a week. And only yesterday, he reflected, it had been announced that the ration was to be reduced to twenty grams a week. Was it possible that they could swallow that, after only twenty-four hours? Yes, they swallowed it.”

- George Orwell, ‘1984’