To those who think bigger space means better grahp, I suggest them to try the famous Kkrieger ( http://www.theprodukkt.com/kkrieger ).
It's 96ko (yes !) and quite impressive.
To be a real advantage, the BR would have neede to be 2x. Right now, the PS3 BR is x1 and it's way slower than the X360 DVD.
But frankly, for good developpers, space might not be that much of a problem (except for really big worlds I guess). Visually, UDF and GeOW aren't that far. And there both streaming with no loading beyond the initial one.







