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21.GRANDIA(PS1)



GRANDIA is one awesome Role Playing Game(RPG) from Game-Arts that first released in 1997 for the SEGA SATURN in Japan. in mid 1999 GRANDIA was ported to the SONY PlayStation in Japan the US PlayStation Version was released later in September 1999  in the US.

Grandia is a set in a fantasy world where societies thrive in an era of increasing technological developments following the collapse of the ancient Angelou civilization long ago. General Baal, leader of the militaristic Garlyle Forces, along with his son Colonel Mullen and Mullen's, Lieutenant Leen, make their way to an arcaeological site where treasures of the ancient people are believed to be resting. Justin a 15 year old who longs to be an adventurer lives in the port town of Parm just outside the dig site, travels to the area along with his friend Sue to investigate, as well as gather clues about an artifact left by Justin's missing father, the Spirit Stone. Slipping past the Garlyle soldiers Justin finds a holographic device that displays the image of a women named Liete, who tells him that his stone holds great power, and he must travel far to the east in search of Alent, the ancient city of knowledge, to learn of its true potential. Soon after Returning home, Justin sneaks out to the docks early the next day to board a ship on an adventure across the ocean.

There is a large cast of awesome  Characters that Justin befriends on his journey, the Battle system is awesome it  merges bits of Square's Active Battle system with pieces of Lunar's system, all presented from an overhead 2D view. Time constantly flows during battle, pausing only to let you issue a command. The handy IP bar in the bottom right corner of the screen lets you know who's attacking and when. In addition to the standard RPG elemental and weapon distinctions, you will also have to factor distance from the enemy, resulting in a slightly more strategic battle system. Because every character can attack at the same time, battles are generally shorter than those in most RPGs

     The visuals are presented with a mix of 3D and 2D the world is full polygonal 3D and the characters and mosters are high detailed 2D spirits. 

The music for Grandia was written by Noriyuki Iwadare, who had previously worked with Game Arts as composer for their Lunar series.  the music is awesome with a grate mix of styles that mach the situations well.

GRANDIA is an awesome RPG it's fun lighthearted story is a nice change to he norm as is a game that no RPG fan should miss and now it's on PSN.

GRANDIA INTRO

GRANDIA Intro 2



Japanese Pop Culture Otaku