MaxwellGT2000 said:
The same can be applied to those months PS3 were sold at a loss, they could have the entire pie, Sony still wasn't doing good business. So yeah revenue charts, in general, are some of the most useless data you could ever be given, only good to fan some console war flames. |
While I agree that data CAN sometimes be meaningless, I'm not sure I'm following your argument here.
The data in this chart IS presented as "Revenue" data. Nothing disingenuous there. additionally the size of the "accessories" pie chart is clearly skewed given the cost of Kinect, and while that is not explicit here, a passing knowledge of sales and this market would tell you that. Finally while your cost/profit argument IS true, that would be relevant at a more macro level, or if you were trying to prove something about earnings here...however that is not what is being presented.
From this data, you can see that revenues, in America were clearly skewed in favor of the 360, period. Anything else that is inferred from this would basically be user error, no?









revenue data is quite literally useless to anyone but the publisher/manufacturer and it's only for their titles/products. It's like this Wii sells 1m software units at 50 while 360 does 1m units at 60, revenue from the Wii title is 50m dollars, the 360 title brings in 60m dollars and therefore a higher % on a pie chart like that, the only problem? If a title like that cost something like 45 million on the 360 and 11.25 million on Wii, after console makers get their cut, you count expenses like production of discs and shipment, the 360 title breaks even, and the Wii game came out making a mint.