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We can imagine Insomniac has been pretty busy over the last couple of days. Whilst we enjoyed the latest Resistance 3 trailer, it left us wanting to know more about the game in general. The developer has hit the Internet in an attempt to answer as much as possible about the game.

On NeoGAF Insomniac community man James Stevenson had the following to say:

“We’ll get into this more on the Full Moon Show, I think… and we have to be careful about discussing exactly where we are in dev… but we totally have a lot of content done (2 years of dev so far) w/ a lot of polishing to go.

The game is playable start to finish on disc though, which is pretty insane for an Insomniac game w/ this much time left.”

A Collector’s Edition, Resistance 3 3D, and Move integration is also being discussed – although we would be surprised if Move support was absent, bearing in mind the PS3′s other flagship FPS will have it.

Multiplayer is said to be:

“New, improved. It’s a more focused experience, progression-based, and takes place in maps located around the world.”

And finally, it was confirmed that the non-live sections of the reveal trailer were indeed in-engine and real-time. If you could see the gun in Capelli’s hand, then that was the team playing the game.

source: http://www.thesixthaxis.com/2010/12/13/insomniac-games-answer-resistance-3-questions/

wow! almost a year left to polish the game! i can't wait!



“It appeared that there had even been demonstrations to thank Big Brother for raising the chocolate ration to twenty grams a week. And only yesterday, he reflected, it had been announced that the ration was to be reduced to twenty grams a week. Was it possible that they could swallow that, after only twenty-four hours? Yes, they swallowed it.”

- George Orwell, ‘1984’