routsounmanman on 04 January 2008
| ElRhodeo said: I'm not sure that a game like this is necessarily that cheap to develop. In the end, what makes a game expensive is probably the number of developers and the time they need, right? So the number of devs for Zack&Wiki may have been relatively small, but they must have spent a lot of time on this one. Same for SMG: People always assume that it cost only a fraction of a typical HD FPS. I'm not so sure about that - I mean, the team working on SMG was huge, and they worked maybe 5 years on this game! |
What significantly raises a game's development cost is the designers. The cost to design the graphics, textures,etc is way higher than the cost of programming. To make it more simple, designers cost way more than programmers, thus the dizzying high development costs for the Xbox360/PS3.
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