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RolStoppable said:
Carl2291 said:

The difference is they also bought the big 3rd party games in Millions, not just the 3rd party shovelware. The PS2 was the following console to the PS1, a Generation leader and 3rd party "dream" console. The PS2 was very similar in specs to the Xbox and Gamecube. The PS2 dominated marketshare-wise. The PS2 wasn't marketed as a system for Children, parties and old people from day 1.

The PS1 had excellent support from the 3rd parties due to Nintendo's fuck up, and Sony kept those deals with PS2 games like MGS2 and Final Fantasy. These games selling well, early on, proved that the audience for these types of games was on the PS2. If we want to go with Racing games, the PS console was huge in Europe... Europe LOVES racing. The PS consoles also had Gran Turismo early on... Which is a 10 Million selling franchise that uses realistic vehicles, not go-karts.

The Wii is a console that launched off of a generation loser. It has far inferior specs to the 2 competing consoles. Put these 2 together and you have a console that will have terrible support on launch. It's common sense. Especially when one of the competing consoles is the follow up to the then best selling system of all time and BOTH of them are very similar in specs.

Your typical AAA Game takes 2/3 Years to complete. This is after the game engine has been created. The majority of developers created HD game engines for the PS3 and 360. They spent a LOT of money on these engines. They WILL use them, especially when both PS3 AND 360 have proven to be able to sell near enough any genre in Millions.

It's literally obvious why the Wii gets the support it does. If people can't see why then they need to either take there goggles off and see facts or stop complaining about the same thing and trolling a game/developer every Month for another Wii game that doesn't meet YOUR expectations.

Issues I have with this post:

The Wii didn't get big third party games, so there were no sales of big third party games. Because there were no sales of big third party games, companies decided that big games should not be made for the Wii. That's brilliant logic.

The Wii wasn't marketed the way you describe. The commercials showed people of both genders and all ages (and still do), so it's hard to argue that Nintendo targeted specific demographics.

The PS3 and 360 haven't proven to be able to sell near enough of any genre in the millions. Did you already forget all the layoffs, mergers and closings? Even today, many third party publishers are still losing money or barely profiting. Most games for the HD consoles weren't greenlid based on good financial results, but rather hope that they bring in some money.

Third parties get the hate they deserve. That's why EA is constantly under attack while the other giant (Activision) barely attracts any haters anymore.

I was thinking the same thing while reading that dude's post. I see him every now and then strolling around Nintendo forums, always seems to have something to say >_>