Carl2291 said:
The PS2 dominated Marketshare, and shared similar specs to the other consoles on the market at the time. This way it got easy (and still good) ports, and also could get games made for it easily ported to other consoles. The Wii, while far out in front of the competition on actual sales, isn't actually dominating in Marketshare anywhere near like the PS2 was. Add in the fact that it's a SD console and the competition are both similar... And things wont go it's way all the time. This is nobody but Nintendo's own fault. My point is, why bother making new, standout versions of games for the Wii, 4 years into it's lifecycle, when it's both a) STILL an unproven userbase and b) Game Engines for said games are already up and running extremely well on the HD consoles... And those games sell Millions? If Nintendo released the Wii as a HD console... There would be no problems now. It would have the exact same support, if not better, than what PS3 and 360 get. |
I really doubt that the "Wii with HD" in place of the Wii would have gotten anymore support. After all, the motion controllers are still there, and the shovelware is still there. Adding HD doesn't mean adding support. The perfect example was the Gamecube, which was a PS2 1.5 according to specs. Games like GTA, Red Dead, and Midnight Club STILL didn't release on the GCN, after the fact theat it was stronger than the PS2. Adding HD support will do absolutely nothing. That is why Nintendo hasn't added it yet. Same with DVDs. Western devs like Rockstar, and Epic Games will still just see it as a casual fad.








