Carl2291 said:
The PS2 was a console that could sell games like NFS and Burnout in the MILLIONS. It was proven to do so very early on. The Wii isn't. Thus, it's not worth the effort. The main effort goes into the HD version... Which sell Millions. Not ONE NFS game has yet sold 1 Million units on the Wii according to our data. While 5 out of 6 have sold over !1Million on the 360 (The 6th being the recently released HP), and 3 out of the 5 NFS games on PS3 have sold over 1 Million... Again, with one of those 5 games being HP. Hell... NFS Shift on the PS3 alone has almost outsold every NFS game on the Wii combined. NFS on the HD consoles has sold over 15 Million units. NFS on the Wii has sold under 2.5 Million units. It's blatantly obvious why the Wii version doesn't get half as much attention as the HD version. |
so the obvious course of action is to do nothing to make the game better. put no effort into it and wonder why no one likes it....makes sense....?
OT: this isnt surprising coming from EA. effort on the wii must be a completely foriegn concept to them.







