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TheSource said:

Before Kinect I figured X360 would get to 30m - 33m anyway in the USA. With Kinect it will probably be close to 40m. The trick is, Pachter has said half the X360s sold in Nov were with Kinect bundled. So in that respect the Wii still dominates the "motion wars" from a user base perspective. When Nintendo added 1.27m Wiis, it added 1.27m users. When Microsoft added 1.37m users, it added 700k new X360 owners, for motion gaming, but it also transferred 800,000 existing customers to Kinect...and I don't know that the transfer is necessarily good for the existing Core market. Alot of publishers may be thinking in six months there is a 25m core X360 base, when it reality 3m-4m users, and perhaps some entire fan bases will move to Kinect only.

With Wii "new gamers" have seemed willing to jump only level up in gameplay complexity. No gaming to Wii Sports / Wii Fit. Wii Sports / Wii Fit to Mario Kart / Tiger Woods / Sports Active. So if Kinect is moving the core to new genres and bringing in new people, then simple to play content should do well pretty quickly, while the tradition X360 stuff begins to stagnate and decline as the rate of new core users dips below the number of core users shifting to Kinect primacy or Kinect exclusivity. For some Kinect users, X360 is essentially to become like PS2 was for new PS3 users in 2006-2007 - backwards compatable with Kinect


What?



Its libraries that sell systems not a single game.