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Uncharted was like Motorstorm and the Killzone demo. Sony deliberately doesn't compress many second and first party games so they can get PR value out of the "neccessary storage."

Contrary to the belief of many in this thread, compression is a cost-saver. Whilst compression is cheap to do, storing what would otherwise be masses of data on servers that often have to transmit development information to multiple locations can get expensive.



starcraft - Playing Games = FUN, Talking about Games = SERIOUS