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hasanwhy said:
Pemalite said:
hasanwhy said:
Pemalite said:
 

The PS3 can already do everything, it only needs to do it better at this point.

Here's how the PS4 should go.
Multiple Cells
Throw out the GPU entirely
Add more XRAM
Faster BD Drive
Wireless N
USB 3.0

The cost of the Cell is going to drop real quickly what with it being put in TVs and what not now. So Sony can utilize a multiple Cell architecture that requires no GPU. Simplifies the hardware, allows for smaller chipsets and maximum performance. I believe this can all be done at a relatively low cost, with some fantastic results.

Er, what?
GPU's are far more powerfull than the Cell, it would be better if they got multiple GPU's and put them together.

PC's are also several generations ahead, if you think the PS3 of Xbox 360 has "good" graphics then you are missing out.

Your first post...ah I remember mine. I said something kinda dumb too. 

Do you really think that he doesn't know that already? The graphics portion of your comment that is. 

However, the GPU vs. Cell comment is a little off. Yes, with a good GPU you can get really reaaaally intense sick graphics. But the Cell can also do the same while still being a processor at the same time. Not bad, IMHO. 

Besides, why would Sony spend millions on creating a powerful processor when they could just get better graphics with a good GPU? If what you said is true. 

Yes the cell can do some graphical effects, but it is not powerfull enough to handle an entire graphics pipeline.
Each SPE is say capable of about 25 Gflops, we chuck in 6 Cell CPU's with 8 SPE's each, that is still only 1.2 Teraflops.
Currently a Geforce GTX 570 is capable of 1405 GFLOPS. (Both running single precision calculations.)
So not only would having half a dozen Cell CPU's be more expensive (As it's not a single chip solution), but they would consume more power and will result in less performance.
Also when you have multiple chips connected but not part of the same chip, you need to factor in latency between the each chip, this will reduce the total throughput capability.

Now why did Sony design the cell? Simple.
For everything.
And it's not just Sony that designed it, IBM and Toshiba helped as well.
The idea was for use in servers, Televisions, Blu-ray players, consoles, everything! However that really has not come to fruition in full force as of yet.

And for the record, number of posts doesn't equate to me not being in the "know", that is just ignorant on your behalf.

oh goodness sir. If I was implying that you weren't in the "know", then I apologize beforehand. But really though, you really don't have to make such a tremendous effort in your argument. Its not like we're betting money here. lol 

However, please allow some personality to come through your words. We welcome online personalities with humor all the time :) 

As for the GPU, yes GPU technologies have improved to the point of it being better than say gaming console processors released back in 2006/7. But a Geforce GTX 570 is a little expensive, is it not? Doesn't it cost more than a PS3? I wouldn't be surprised if it did better than the Cell for obvious reasons. 

his post pointed out that it was better than 6 Cells in raw compute performance he forgot to mention that as it's a GPU designed specifically to do rendering that in terms of rendering speed the GPU would be an order of magnitude better than CELLs at graphics than raw compute power suggests. 



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