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JaggedSac said:
MaxwellGT2000 said:


Cool stuff there, still dislike peer to peer a lot and always have lol but that chat trick is impressive.

It really pisses me off that they're not actually handling the bandwidth of your games but making it run off your own connection, which then leads to host advantage, I rage about it in Super Smash Bros Brawl online but at least there I'm not required to pay if I want to play it.  

Like personally I really want Reach and the local multiplayer is really tempting me, but if XBL was free Reach would have been a day 1 done deal, it's really hard to sell myself on something when one of the biggest components of the product is closed off to me unless I pay extra

MS doesn't force developers to use P2P.  Devs can do whatever they want.  Gears 2 rolled out dedicated servers in a patch.  Section 8 used ServerX tech which allows people to host their own servers and play over Live.  Devs like to use P2P because it scales easily and is cost effective.


Section 8 is a terrible game though lol 

And when did Gears 2 get servers?  Just curious as last time my friends talked about it (not long after it came out) it had terrible lag cause it was peer to peer.

Also I don't care what developers use, I have an xbox for xbox exclusives, which mostly means what Microsoft themselves make, they basically use peer to peer on everything, I'm not paying for that lol



MaxwellGT2000 - "Does the amount of times you beat it count towards how hardcore you are?"

Wii Friend Code - 5882 9717 7391 0918 (PM me if you add me), PSN - MaxwellGT2000, XBL - BlkKniteCecil, MaxwellGT2000