JaggedSac said:
MS doesn't force developers to use P2P. Devs can do whatever they want. Gears 2 rolled out dedicated servers in a patch. Section 8 used ServerX tech which allows people to host their own servers and play over Live. Devs like to use P2P because it scales easily and is cost effective. |
Section 8 is a terrible game though lol
And when did Gears 2 get servers? Just curious as last time my friends talked about it (not long after it came out) it had terrible lag cause it was peer to peer.
Also I don't care what developers use, I have an xbox for xbox exclusives, which mostly means what Microsoft themselves make, they basically use peer to peer on everything, I'm not paying for that lol
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