I think THQ sees UDraw as a sleeper hit. Slow steady legs.
I question the viability of a 'robust pipeline' of games as people are simply not likely to get more than one or two extra titles for the peripheral lifetime. Therefore any games they make for it will likely be cheaply made cash-ins aimed squarely at kids/casuals which can profit at 100k sales. And I doubt we'll see more games beyond 2011. Too many would simply cannibalize each other sales, much like we're seeing with the many Kinect/Move titles (only one or two titles for each are really selling, the rest have very low sales)







