| Eddie_Raja said:
What I stated is just my guess. I think the "Problem" is: 10% Early Blue-Ray adopters 30% Bad marketing/Not a well established IP (This is largely fixed now) 70% Too many games to choose from (This is a good thing IMO, I get more quality games) |
Not a bad guess, I think. Could really have some truth in it.
Btw, 70 plus 30 plus 10 = 110%, I guess you made a typo there 
2012 - Top 3 [so far]
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