Jexy said:
I will have to agree with that. I don't even have a PS3, but from all the talk I've been hearing, GT5 was supposed to be THE game for PS3... and the reviews were mediocre for a game of that caliber. NFS Hot Pursuit had better reviews, and although I do enjoy NFS HP, I would have expected a game that took 5 times longer to make would at least be its equal if not better. My coworker told me that they just recycled a lot of PS2 type graphics for many of the non premium cars in GT5, which is pretty sad considering all the time they had to work on it. I say why not shorten that car list by a few hundred, since no one cares about the 50 different Honda Civics and crap you can drive in real life, and focus more on better gameplay when you're racing cars that people would actually aspire to drive in real life. But that is just my opinion on the matter. |
/fail
The driving is like real life and the gameplay is the best there is (even reviewers who gave lower grades agreed), they remade PS2 GT4 cars in HD counterparts, affecting the looks... but the physics stay top notch and unrivalled.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







