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It really doesn't. You hit left or right to point your horse in the right direction and you tap A when you want to start going forward. When you see fire, you aim the boomerang, and then you can't do anything other than aim, and, when you're generally over the target (it's pretty forgiving), you fire. At no point do you have to be doing a lot of things at once or a very fast sequence. Meanwhile, you can deal with enemies by holding Z and then taking your time about throwing the boomerang at them.

This is related to the two sorts of difficulties I discussed. What makes the carriage bit hard is that you have to quickly figure out the best strategy. Casuals are no less capable than regular gamers of doing this. Smart playing helps, and fast reflexes are useful, but you're not doing anything very complicated on the controller. The other weird bit - the jousting match on the bridge - is also something that casuals aren't much worse than regular gamers at. The difficulty of these parts is almost entirely down to thinking and timing.

Similarly, Guitar Hero is a game that casuals can play. It requires a great deal of coordination and skill, but, because the buttons are arranged on the controller exactly as you see them on the screen, casuals don't have problems with the controls. Casual gamers aren't necessarily worse than regular gamers when it comes to what we normally consider skill; they just have problems interfacing.