The issue with Zelda TP, other than it was hard?, is that not only was it designed for the Gamecube but it was designed after the horrible attempt with Wind Waker to make a Zelda game for everyone. As I recall Zelda TP was purposely designed to be a Zelda game for hardcore Zelda fans and not necessarily a game for everyone which I think is what a Zelda game should be.
Mario on the other hand is a game for everyone and should be. Mario Galaxy also follows a prequel that struck me as a game for hardcore Mario platforming lovers. It seems to me Nintendo got it right this time, Mario for everyone and Zelda for Zelda fans, which looking at the sales of the GCN/Wii games looks like is the right way business wise.







