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crissindahouse said:

did read just the first site but you know that forza has real damage to calculate all the time? you can destroy your gear, brakes, motor and so on...why doesnt gt have this? i bet because it would drop the framerate much more and then they would have to drop the car quantity on screen.

 

i mean, which other reason is there to have no real damage in a "real driving simulator"? 

You do realise that GT5 does have damage at later stages. It uses a global damage model for the standard cars but utlises individual damage models for the 200 premium cars. Forza 3 didn't have individual damage models for the cars.