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LordTheNightKnight said:
Joelcool7 said:

I don't particularily believe him. Developers can propose new games on which ever platforms they want. They can then decide to fund the title internally until they find a publisher. HVS wasn't contacted by Sega and told "We want a Wii game" they created the basics for the game then proposed the game to Sega.

Double Fine could propose titles to the publishers something he does not say he's done. Now if the studio decides to just work for hire and not propose any of their own ideas then I guess his explanation pans out. But it's not entirely the publishers decision, they could put forth some game ideas themselves.

Now judging from what he said Double Fine doesn't have the capital to develope a game themselves. But then I have to wonder how HVS could develope so many titles on their own? Double Fine could now propose a port of Psychonauts to Wii and I bet Majesco wouldn't object.

Where theirs a will theirs a way its just Double Fine does not have the Will!


HVS makes a lot more games than Double Fine. They therefore had a lot more funds to make any game they wanted. Double Fine likely doesn't have that luxury. HVS funded The Conduit almost entirely by themselves, which is why they could afford to shop around for publishers.

Well they may not be able to afford developing one on their own. But they could still propose new games to publishers. Maybe even develope a small demo, that how many studios develope indy games and even some bigger games get started that way. Double Fine has developed some pretty high ranked games that got great reviews.

Plus Brutal Legends according to VGChartz sold over a million units. Thats better then anything I know of to have come from High Voltage. Which should mean they made more money off the fewer titles they developed when compared to High Voltage's titles.Plus also keep in mind High Voltage used existing liscensed IP's which cuts into their profits meaning even less money was made off their many tv show tie ins.

In the end theirs nobody stopping Double Fine from proposing new games or developing one internally. Except as you pointed out they might not be able to fund one entirely on their own. But they should have some money to at least start one then shop around for a publisher, if indy studios can make Wii games an established studio like Double Fine should be able to do it!



-JC7

"In God We Trust - In Games We Play " - Joel Reimer