LordTheNightKnight said:
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Seriously theres no problem. Small developers liked the DS lite and phat because it enabled to develop 32 meg games for ds at minimal costs.
Now that DSI and 3dsi have generous dsiware capabilities(see shantae for reference)
you can keep developing costs for manufactoring and shipping low(null), and still develop on the grounds you feel your budget applies. 3dsi will probably have an even bigger space for dsiware. like small developers like the wii and live for their games, 3ds will have room for them.
On the HD topic.The average HD game costs 10 million, according to the industry.THis has been repeated in dozens of news of vgchartz and vg feed.So dont even bother asking me where did i get the number, its well damm known from dozens of sources.Uncharted 2 was 20 million, GTA5 ...50 million(which we can asume was 15 times more than the DS version).
The average wii game is sightly cheaper, except for some 1st party games, still clocking at 10 million in some cases.
However, wii games are still much cheaper than HD games and 3ds games will still be much cheaper than wii games if we go with the provided numbers. So the price jump will be small and i think understandable for retail games.I loved RE on DS but i would gladly pay 10 dollars more for a 3d HD visual(nearly) experience.







