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sieanr said:
ssj12 said:
sieanr said:
nightsurge said:
Blue3 said:

sieanr said:
nightsurge said:
Blue3 said:
nightsurge said:
 
sieanr said:
ssj12 said:
sieanr said:
nightsurge said:
Blue3 said:

sieanr said:
nightsurge said:
 

I didn't realize the number of cars had anything to do with physics.  The damage, handling, and other areas where physics is necessarily has pretty much always been a stronger suit of Forza and remains so.

They really haven't changed the physics model in the GT series in ages, and its definitely lagging behind Forza now. Why couldn't polyphony do a proper tyre displacement model?



And its perfectly realistic.

Yep, perfectly realistic.



Oh I see, pulling one of those. I can do that too.

http://www.youtube.com/watch?v=n4YpF9-mggo



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