I'm pretty sure that Zelda was never meant to appeal to all types. It's a gamer's game, if you will. SMG you can sit down and play for 5 or 10 minutes, get a star, and be satisfied. No real need to invest more time than that to get something out of it (though you certainly can if you want). You try playing Twilight Princess in 5- to 10-minute intervals, however, and you'll be lost and confused in no time (and never get past the first dungeon, I'd wager). Zelda 1 was slightly more play-a-bit-then-quit (but not by much), but the series has evolved to the point now that it's essentially on the same level of expected time dedication as an RPG expects of a player.
Sky Render - Sanity is for the weak.








