1. Unskippable cutscenes/events - the biggest offender is Persona 4. I wish I can skip the first three hours of it. Then there are other events in the game that last about half an hour (with one of those being placed right after a tedious boss fight).
2. Dialogue choices/trees that mean nothing. Again, the biggest offender being the Persona series, well 3 & 4 at least. Somebody asks you a questions, and the dialogue you get to choose is basically the same. Also, your choice only affects the dialogue for like ten seconds, and everyone resumes to ignore you. It's a waste of time. The social links suffer the same thing. It's just once in a while where your input actually matters.
3. Unexpected QTEs - basically a QTE you didn't expect to see. I got pissed at Mirror's Edge QTE. So I was like two hours into the game, which is almost half the game, and not once was there a QTE. But suddenly, a QTE appeared, and I died. What the hell? Fist of the North Star was another one. Of course, I got pissed because I wanted the demo to be over. This is one of the worst demos I've played this gen.
4. Random encounters - for some reason, the encounter rate is ridiculously high when I'm in a hurry. They happen when I don't want them to.
5. Dying when your MP drops to zero. No, not your HP, but your MP. Who the fuck came up with this? Star Ocean 3 has a lot of annoying things. Worst series ever.
6. Ridiculous difficulty spike. Your blazing through one dungeon at ease, then the next one has enemies that can kill you with three hits. Rogue Galaxy had a terrible spike with the spiders.
7. Instant death spell. This does not make the game hard; it just makes it cheap.
8. Save points being few and far in between. I love Valkyrie Profile 2, but seriously, the save points are like an hour apart from each other. Hell, I think this applies to every Tri-Ace game.
9. Lymle from Star Ocean 4









