By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Mr Khan said:
Squilliam said:

Stories which are simply told, I.E. pretty much anything cinematic aside from WRPGs where you have choices.

Games where story gets in the way of gameplay, I.E. the gameplay is tailored to the story and not vice versa

Games where gameplay is sacraficed for graphics, I.E. no split screen, unresponsive.

Games where the final boss is too hard, I never finished Metroid Prime for instance because of it.

Metroid Prime 1? 2's final boss (especially in the non-toned-down original GameCube version, not the more fair one in Trilogy) i would class as too hard, but 1's is fairly simple once you know the attacks

Go back and beat the best game of all time. Do it now.

Though i agree with you on that point overall. Overhard final bosses/dungeons put me off of Izuna 2, Final Fantasy Tactics Advance 2, and Final Fantasy III

It was Metroid Prime 3 corruption which I had by itself and afterwards I got the trilogy. I got the names mixed up.

Well I have Metroid Prime trilogy but I never played it because I figured the end bosses are too hard. This is funny because I was saying to myself throughout the game whenever I met a boss how fair it felt to fight no matter the outcome until the very last one and I tried and I tried but I couldn't see the way through.



Tease.