Invisible walls
QTEs
Developers breaking already established rules in the gameplay
Overuse of respawning enemies and enforced combat to lenghty games
Inconsistent difficulty levels
Un skippable cutscenes - I kind of get if for a first play though but after that let us skip them - in fact, just have an option where I can tell the game I want to skip all cutscenes
Unfair instant death without warning.
Over use of scripted events in a continuous sequence.
Better options menus - I guess I see this as a console vs PC issue but seriously, I'm not dumb, give me a lot of control of how the game plays via option menus
Ability to save anywhere - sometimes you just really, really need to leave a game and do something else. So let me save my progress. I don't mind the use of check points, etc. but let me save anywhere if I want too. If PC games can do it so can console games.
Try to be reasonable... its easier than you think...







