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Invisible walls

QTEs

Developers breaking already established rules in the gameplay

Overuse of respawning enemies and enforced combat to lenghty games

Inconsistent difficulty levels

Un skippable cutscenes - I kind of get if for a first play though but after that let us skip them - in fact, just have an option where I can tell the game I want to skip all cutscenes

Unfair instant death without warning.

Over use of scripted events in a continuous sequence.

Better options menus - I guess I see this as a console vs PC issue but seriously, I'm not dumb, give me a lot of control of how the game plays via option menus

Ability to save anywhere - sometimes you just really, really need to leave a game and do something else.  So let me save my progress.  I don't mind the use of check points, etc. but let me save anywhere if I want too.  If PC games can do it so can console games.



Try to be reasonable... its easier than you think...