Unskippable tutorials (seriously, I got it the first time).
Unskippable Cut-scenes (ok ok, I get it. But the gameplay you made to compliment those is actually more interesting than them for once).
Obvious core gameplay elements that unlock when you've played for like 5 hours. As if the developers think you're a moron or something. Like the Paradigm system from FF XIII. FF XII did the same with its gambit system. Seriously, wtf? The Materia and Guardian Force systems were made available in the very first half hour of gameplay. Why do they now have to take our hands and slow down the inclusion of actual gameplay? Replaying the first few hours of those games in subsequent playthroughs become very tedious because of this kind of absurdity. ¬_¬







