| HappySqurriel said: Being one of the first to bring up processing power I think I may have to clarify the point ... I don't actually believe that processing power really matters, in particular when it comes to graphics, but many of the best FPS developers have the complete opposite opinion (they think processing power mattes especially when it comes to graphics). In general, the FPS genre is focused on "Realistic" graphics and in many cases (FEAR) the focus on graphics is so extreme that they give up dynamic environments in favour of better lighting. The developer I believe are well suited to the Wii's mindset is Free Radical being that their previous generation shooters were more focused on unique style than flashy effects:
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I think that if timesplitters is being developed for anything nextgen Free Radical should definitely include the Wii in their project. TS has never been about graphics, it's more of style savvy series then anything. What you said about some developers may hold some truth, however there's been some breakthroughs. For instance about two month ago crytek stated that their are currently "experimenting with the Wii". It could mean that they're testing it maybe to work on a upcoming game or to see if the Wii is worth their time. Whether or not the wii becomes the powerhouse of Fps as long as it has some decent ones (that actually sell) you won't see any complaints from me, and with the current sells on the Wii I'm certain developers won't either.








