Mr Khan said:
So you don't think it wasn't a matter of "Sakamoto's ideas for this Metroid game are right on the money. Let's let him run free and he'll return a hit." instead being "It's Sakamoto. His ideas *are* hits." I always assumed that the former was the truth, that someone higher up than Sakamoto really thought his ideas were the future of a more mainstream, revived-in-Japan metroid, and that's why they gave him complete control, rather than them just letting Sakamoto have a vanity project because of his past successes |
I think it was a bit of both, Sakamoto's track record (which is pretty hit laden) and higher ups liking the direction. I also think this was on the tail end of Nintendo's "core push" on Wii, since late 2008 they'd been working with 3rd parties on releasing and highlighting key brands (Monster Hunter, Sengoku Musou, Tales, WE Playmaker) as well as following with some of their own (Sin & Punishment, Reginliev, Xenoblade, Metroid). That push seems pretty much over now imo, on both sides.
I do think Sakamoto will get Metroid again (and probably work with Team Ninja again), but I doubt he'll get the same sort of budget, so we can probably say bye to those cinemas. And the game will probably be better off for it.







